Heavy Brain is a two-player puzzle / exploratory game . Play as either a cop on the field or a remote operator.

Find the hints, share intel (orally) in order to stop and kill a bomb terrorist ( before he kills you ).

This game was made in 36 hours with Unity and Unet(for network communications).

My tasks :
– Participation in game conceptualization
– Gameplay programming : player (cop), camera (cop), manage multiplayer communication (UNet), News behavior : drag’n drop etc (remote operator) …

https://ggj.s3.amazonaws.com/styles/feature_image__wide/games/screenshots/capture_decran_75.png?itok=gKhPmPiT&timestamp=1517144547

Cops view

Cops view

 

https://img.itch.zone/aW1hZ2UvMjE5MjI4LzEwMzQ4MDIucG5n/347x500/oFn%2FLf.png

Remote operator view (2nd player)

 

We were a team of 6 people :

– Game Designers : Maxime Besnard, Guillaume Dufour, Nathalie Jonquet
– Graphists : Antonin Demeilliez
– Programmers : Suliac Blineau, Gaston Robert
– Sound Designer : Gaston Robert

 

Download the game : https://gui83140.itch.io/heavy-brain